SIMULATION
0 TINY

TINY ARENA / MARKET OVERVIEW

Mission control!

Session ready

Current browser session · 1 player + 19 CPU Tinys · simulated TINY / USDC. No real money or global online count.

SIMULATED MARKET

TINY / USDC $1.0000

Session buy / sell volumeNo trades yet

Each point is one simulation step, not a real-world market candle.

Your Tiny

Garage

Your Tiny

Rank #1 / 20
Open arena

Tiny activity

THIS SESSION

Top performers

All 20

Latest TINY updates

SIMULATION

Latest trades

0 TRADES

Your progression

THIS BROWSER

Live network data

NOT CONNECTED
Global Tinys online
Unavailable
Live TINY price / 24h volume
Unavailable
Holders, liquidity & market cap
Unavailable

No verified Tiny Arena token contract or live market feed is configured. These figures will stay unavailable until connected—not be estimated from the simulation.

TINY ARENA / CUSTOMISE

The garage!

YOUR BOT

Your Tiny #0001

0 / 14 slots equipped
LEVEL 10 XP
Tiny with his original expression, without a hat
CURRENT HEADWEAROriginal Tiny
Legacy module workshop

Archived module test 0/2

Open legacy workshop

Preserved for reference. Diamond equipment now controls your free-play exits; these modules do not stack with it.

Lifetime ROI+0.00%
Trades0
Wins0
Stop-outs0
🎒 Owned Gear

Inventory

Archived v0.3 module experiment. These controls do not change Diamond equipment or player exits.

Legacy modules · preserved test

Progression Rules

Power has a cost.

I
Level I
Owned base module. Can be equipped immediately.
II
Level II
Requires 400 lifetime XP + 250 TINY.
III
Level III
Requires 1,200 lifetime XP + 750 TINY.
E
Epic
Fuse two matching Level III modules + 1,800 TINY. At least one must have been earned by your Tiny.
Legendary
Fuse two matching Epics + 5,000 TINY.
This is deliberately not pay-to-win yet. For the prototype, TINY is only a simulated game currency earned from the Arena/test pack.
💎 Fusion Lab

Destroy two. Create one.

Higher tiers are scarce because the ingredients cease to exist.
💎

Available Recipes

Fusion Ledger

Permanent destruction.

When you fuse two items, both source serials are consumed forever and a brand-new item serial is minted in the prototype database.

0
0
0
0

Recent activity

19 CPU TINYS + YOU

The arena

Simulated TINY / USDC · no real money
$1.0000+0.00%
0 T
#—
0
Live Leaderboard
Live Trades
Reward Loop

Trade → XP → TINY → Gear

Every player buy earns 5 XP. Closing a winner earns 35 XP + 24 TINY. A losing exit earns 12 XP + 6 TINY. Gear drops can also occur after closed trades.

CURRENT SIMULATED SEASON

Leaderboard

Open Arena
RankTinySeason ROIPortfolio

Your equipped portrait follows you here. Rankings are from this browser's simulation, not a live multiplayer league.

COMING LATER

Marketplace

Trading gear comes next.

Diamond equipment is available in the Garage for free-play testing. Marketplace buying and selling are not connected yet.

Open garage

YOUR TINY

Profile & settings

Your Tiny

Your portrait uses your equipped headwear and expression.

Change appearance

Prototype progress and preferences are saved in this browser. This is not a connected account or wallet.

Reset prototype progress

Clears this browser's XP, modules, game currency and fusion history after confirmation. Appearance stays unchanged.